I couldnt get it to work on Windows but ubuntu I had no problem, which is weird... but as friend mentioned below "...noticed the combo has no time limit for chaining so basically you attack one time, wait any amount and next attack will be the combo followup...", how would we fix this so that it resets the attack?
The main scene is corrupted for me? I haven't seen any other comments related to this so it might me a problem on my end but It keeps saying the file is corrupted whenever I try to open it.
Just noticed the combo has no time limit for chaining so basically you attack one time, wait any amount and next attack will be the combo followup. Other than that really good work.
Hi! You won't mind if I'll use your model and animations untill I'll finish mine? (Sometimes I share videos in linkedin or my telegramm channel, of course I'll mention you).
And so far there are some minor bugs:
1. As far as there category movement in input map, I cannot get how to change keybinds from the game menu, so I can change button, like forward = f, but it is not changed in movement, so maybe I didn't get something (sorry that I put it here, it is related to movement controller)
2. When you try to attack from prone or crouch state - character stands into walls, ceiling etc.
Anyway, it is the best controller and tutorial I've ever seen so far. Can't wait to see weapon changeing, different attacks and ranged weapons.
Ir also would be great to have inventory implementation, I have one almost finished, would be happy to collaborate with you๐
Hey vall, I forgot you also commented here ๐ anyway, just uploaded a new update with a Weapon Switching system. Hope you can find something useful there.
โ Return to tool
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I couldnt get it to work on Windows but ubuntu I had no problem, which is weird... but as friend mentioned below "...noticed the combo has no time limit for chaining so basically you attack one time, wait any amount and next attack will be the combo followup...", how would we fix this so that it resets the attack?
The main scene is corrupted for me? I haven't seen any other comments related to this so it might me a problem on my end but It keeps saying the file is corrupted whenever I try to open it.
edit: I got it to work in godot 4.3 but not 4.2 (no idea why this happenes)
Just noticed the combo has no time limit for chaining so basically you attack one time, wait any amount and next attack will be the combo followup. Other than that really good work.
I haven't started working on the combo system yet. Just uploaded an update with a Weapon Switching system. Combo System is next in my to do list.
Hi! You won't mind if I'll use your model and animations untill I'll finish mine? (Sometimes I share videos in linkedin or my telegramm channel, of course I'll mention you).
And so far there are some minor bugs:
1. As far as there category movement in input map, I cannot get how to change keybinds from the game menu, so I can change button, like forward = f, but it is not changed in movement, so maybe I didn't get something (sorry that I put it here, it is related to movement controller)
2. When you try to attack from prone or crouch state - character stands into walls, ceiling etc.
Anyway, it is the best controller and tutorial I've ever seen so far. Can't wait to see weapon changeing, different attacks and ranged weapons.
Ir also would be great to have inventory implementation, I have one almost finished, would be happy to collaborate with you๐
Hey vall, I forgot you also commented here ๐ anyway, just uploaded a new update with a Weapon Switching system. Hope you can find something useful there.
Im making a hack and slash game right now and from what i've seen this is the best tutorial on YouTube for Godot. Thank you so much!
Thanks a lot ๐